cmake_minimum_required(VERSION 3.10) project(gline C) set(OpenGL_GL_PREFERENCE "GLVND") find_package(GLEW REQUIRED) find_package(OpenGL REQUIRED) find_package(GLU REQUIRED) set(GLEW_INCLUDE_PATH "" CACHE PATH "/usr/include/GL") set(GLFW_INCLUDE_PATH "" CACHE PATH "/usr/include/GLFW") set(gline_HEADERS src/gline.h src/shader.h src/linmath.h ) set(gline_SOURCES src/gline.c src/shader.c ) add_executable( ${PROJECT_NAME} ${gline_HEADERS} ${gline_SOURCES} ) target_include_directories(${PROJECT_NAME} PRIVATE ${GLFW_INCLUDE_DIRS}) target_link_libraries(${PROJECT_NAME} PRIVATE ${OPENGL_LIBRARIES} ${GLU_LIBRARIES} GLEW::GLEW glfw m) set(CMAKE_BUILD_TYPE Debug) install(TARGETS ${PROJECT_NAME} RUNTIME DESTINATION bin)